![]() Vehicles of all sorts crowd the freeways and streets. The car models are detailed and there are plenty of them. The graphics aren't the best you'll see on the PS2, but they get the job done and the game never seems to slow down or lag behind the control. Burnout manages to balance things nicely. Racing games in particular must provide a smooth sense of speed during play. Detail is of course vital, but too much detail at the sacrifice of smooth framerate will kill any game. There are two important things that a racing game must provide graphically. ![]() And you're not just replaying the crashes, each one earns you a damage total that can gain you a spot on the damage high score board. You can also hop into a player controlled replay mode and watch the crash in slow motion with 360-degree control of a camera. Not so in Burnout - each accident earns you several slow motion replays from different angles. In most racing games, accidents are brief interruptions in the action, quickly skipped over. Burnout is a fantastic one-trick pony, but because it doesn't have a large variety of play modes, you'll only return for the adrenaline rush. While I'm at it, how about throwing in a cop or two to chase you? Or maybe some creative shortcuts to spice up the courses? You get the idea. But for those who like variety, this one will leave you hungry for stuff like licensed cars, more tracks and most importantly, more modes. If delivering a potent thrill was the only criterion for greatness, Burnout would score a 9. Not since Need For Speed: High Stakes has a racer gotten me so pumped. ![]() Holy cow-I can honestly say Burnout provides the most intense street-racing rush I've ever experienced in a video game. I hold down the button for a boost that propels me to hair-raising speeds as the traffic turns to a blur. The power-enhancing Adrenaline Meter creeps higher with every near miss until it's finally full. So there I am, racing down the wrong side of an eight-lane highway, splitting the oncoming traffic with surgical precision. ![]()
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